Go, Go, Godot!
  • 0

Inventory System v1.15 available

July 30, 2024

This inventory system release refines a lot of architecture guide sections based on customer feedback and adds over 100 additional pages to the PDF guide.

Features:

  • More detailed architecture guide sections for character interaction, permissions, and game UI integration
  • Split interaction demos to showcase interaction components and strategies incrementally
  • Inventory now supports an allow_slot_focus setting to disable slot focus entirely.

Bug fixes:

  • Correction to Game UI demo CanvasLayer configuration
  • Remove “game_ui” group from SDIGameUI scene and set default per demo instead
  • Restore crafting demo focus switching configuration

The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.16 available
NextInventory System v1.14 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • February 6, 2024

    Inventory System v1.4.1 available

    This small update addresses inventory serialization to persist the allow_gaps and expiration_multiplier settings. These were previously overlooked.

  • October 30, 2023

    Super Godot Galaxy Concept

    Hugo-Dz created Super Godot Galaxy: https://github.com/Hugo-Dz/super-godot-galaxy, which he announced in this Reddit post. It uses the 3D Starter Kit from Kenney and shows how to achieve the effect of applying gravity toward the center of a small spherical planet.

  • October 9, 2023

    Design Patterns for Building Friendships

    In this 2018 GDC session, Spry Fox‘s Daniel Cook explains how to keep human beings from being treated as interchangeable, disposable, or abusable when designing multiplayer games. If you’re developing, or thinking about developing a multiplayer game, this is a great talk to better understand the challenges of designing multiplayer interactions that result in more …

  • August 1, 2022

    Godot Engine on the Steam Deck – Developing games on the go?

    Once I found out about the Steam Deck’s Desktop Mode, it got even more interesting. Steam Deck’s Gaming Mode vs Desktop Mode You see, the Steam Deck defaults to an analog of Big Picture mode on PC. It runs full screen in “Steam Deck gaming console” mode. But underneath all that is a Linux system …

    © 2025 GoGoGodot.io. All rights reserved.