Go, Go, Godot!
  • 0

Inventory System 2 Alpha 5 available

March 27, 2025

This release addresses an issue that arose due to Godot 4.4 changes in how JSON is deserialized. Relevant Godot issues: #103374 and #61464. Makes sense why it was changed, but it might impact anyone unaware who’s consuming a JSON-based API, and wondering why responses may not be as expected.

In addition, this release now includes character damage and respawning in the multiplayer lobby demo. It also addresses the issue of placing structures with the modal inventory UI in the way. More improvements are planned for this demo.

For additional details, please see the alpha 5 changelog.


The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

Posted in Godot, News.
Share
NextInventory System 2 Alpha 4 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • Godot Game Engine Logo
    September 14, 2023

    Building UIs in Godot 4

    Here’s a collection of tutorials that are helpful if you’re new to using Control and Container nodes to create UIs in Godot 4. The Game Dev Artisan video covers creating a simple UI with a reload indicator for a simple 2D tank game: Clear Code’s 11+ hour Ultimate Introduction to Godot 4 has a chapter …

  • Strings
    December 17, 2022

    When not all strings are Strings. Detect bugs in your GDscript more easily with static typing

    One of the benefits of working with Godot Engine is that GDScript allows one to operate high level. GDScript is dynamically typed, so not even variable types have to be specified, but I would strongly recommend using static typing wherever possible. It can help with performance but primarily adds clarity when trying to follow the …

  • October 23, 2023

    Fire, Rain, and Black Hole particle effects

    This video is from December last year and uses Godot 4.0-beta7, but I thought it was interesting, because… particle effects!

  • July 6, 2023

    Making breakable objects in Godot

    Here’s a tutorial on how to create breakable objects in Blender and Godot. It covers the steps needed to design and implement breakable objects, including scripting and using physics properties to make objects break apart into smaller pieces upon collision or other interactions.

    © 2026 GoGoGodot.io. All rights reserved.