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Inventory System 2 Alpha 1 available

January 15, 2025

The first alpha of the inventory system v2 is now available. For v2, a lot of refactoring work has been done with a focus on improving the developer experience. As part of that, the naming convention of the addon classes was streamlined and is more consistent now. The GDScript documentation comments have been improved significantly as well with the goal to match the quality of documentation of Godot’s built-in nodes. The website also received a facelift and elaborates more on the concepts and design principles. There are lots of little adjustments and bug fixes as well. For more details, please see the new changelog.

If you’ve already purchased the inventory system, you can now access the project from the My Orders page.


The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

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