Introducing GodotBuilder: Custom Export Templates built on demand
Need optimized export templates with PCK encryption support but don’t want to have to set up a build pipeline or download the entire compilation toolchain on your computer?
I wish compiling Godot’s export templates was as simple as filling out a form.
– me
Well, now it is.
Fill out the form, checkout, and we’ll email you the download link after the compilation completes. Compilation may take 30 minutes to 3 hours, depending on selection. *offer only valid April 1st.
When I think of video games, I generally still think of an application that is downloaded and runs on the client. Technically, that’s still the case with web-based exports from Godot Engine, since the web browser has to download the files before being able to run them. I thought maybe I could just run the …
This release improves weight management. Inventories can now configure an option weight limit, and item stacking and item transfer strategies are weight-aware. The crafting demo and crafting mechanic in the inventory tour have been improved. Auto-crafting is limited to the crafting slide, so that items don’t automatically and unexpectedly get crafted while stepping through the …
Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …
Introducing GodotBuilder: Custom Export Templates built on demand
Need optimized export templates with PCK encryption support but don’t want to have to set up a build pipeline or download the entire compilation toolchain on your computer?
I wish compiling Godot’s export templates was as simple as filling out a form.
– me
Well, now it is.
Fill out the form, checkout, and we’ll email you the download link after the compilation completes. Compilation may take 30 minutes to 3 hours, depending on selection. *offer only valid April 1st.
Related Posts
Quickly deploying Godot games on the web with Netlify
When I think of video games, I generally still think of an application that is downloaded and runs on the client. Technically, that’s still the case with web-based exports from Godot Engine, since the web browser has to download the files before being able to run them. I thought maybe I could just run the …
Inventory System v1.7 available
A couple of corrections and a new feature: Bug fixes:
Inventory System 2 Alpha 3 available
This release improves weight management. Inventories can now configure an option weight limit, and item stacking and item transfer strategies are weight-aware. The crafting demo and crafting mechanic in the inventory tour have been improved. Auto-crafting is limited to the crafting slide, so that items don’t automatically and unexpectedly get crafted while stepping through the …
Audio Manager to handle the loading of sound effects in bulk
Years ago I purchased a game dev bundle on HumbleBundle. Part of that was a sound library called Pro Sound Collection. It’s pretty comprehensive, whether RPG or FPS, there are sounds for a ton of use cases. I might as well use them for something. Luckily for me, the sound collection is pretty well organized. …