Go, Go, Godot!
  • 0

Inventory System v1.3 available

February 4, 2024

Another Inventory System release, and this time we’ve added support for persistence through serialization of inventory data.

Features:

  • Inventories can now be serialized/deserialized for saving/loading.
  • The InventoryUIControls in the tour debounce when setting the inventory size to reduce node churn when adjusting settings wildly.

Bug fixes:

  • Expiration extension now supports inventories without gaps
  • The ItemUseDebugger handles null items properly
  • Assigning a new GGItemCollection to an inventory properly results in items_changed() signal.

assetgdscriptgodottutorial
Posted in Godot.
Share
PreviousInventory System v1.4 available
NextInventory System v1.2 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • February 6, 2024

    Inventory System v1.4.1 available

    This small update addresses inventory serialization to persist the allow_gaps and expiration_multiplier settings. These were previously overlooked.

  • December 23, 2023

    godot-matcha: Free multiplayer without a server

    Godot-matcha is an addon that lets you use WebRTC for multiplayer games by handling matchmaking using WebTorrent trackers. Conceptually it’s quite an interesting, novel approach. WebTorrent uses a modified BitTorrent protocol that allows it to work with WebSockets. A WebTorrent tracker is essentially a directory service that keeps track of torrents offered by users. A …

  • Wave Shooter title screen
    May 11, 2023

    The Pause Handler: Working around Godot 4’s particle jitter bug

    Godot Engine 4 has a bug (#50824) that causes particle jitter when the game is paused. It does look quite distracting. The Bug in Action This is a proof-of-concept wave shooter running in Godot Engine 4.0.2. Pausing the game was initially just a simple process_mode toggle. But as shown in the video clip above, there …

  • April 21, 2024

    Inventory System v1.13 available

    It’s been a while, but it was worth the wait. The latest version of the Inventory System is now available, with a long list of features, improvements, fixes, and documentation. This time the focus is on multiplayer. Let’s cover the features first: Bug fixes:

    © 2026 GoGoGodot.io. All rights reserved.