Go, Go, Godot!
  • 0

Inventory System 2 Alpha 4 available

March 20, 2025

This release finally uses Godot Engine 4.4. It adds the GGCraftingSystem singleton and updates the GGInteractable2DStrategyCrafting class to use it. The crafting editor nodes now have prefixes, which makes it much easier to search for specific recipe or item nodes in larger crafting libraries.

Some syntactic sugar was added as well. You can now easily iterate over an GGInventory object to iterate over its contents:

var inventory: GGInventory = $GGInventory

for item: GGItemData in inventory:
    if not item: # skip nulls
      continue
    print(item)

The inventory addon now also includes an export plugin, which automatically excludes the editor addons from being included in exported games. This helps reduce the size of the .pck file.

To make interactions easier, the addon now includes a GGInteractable2DStrategyExpression class. This makes it easy to add one-off interaction integrations without having to create a new class.

For additional details, please see the alpha 4 changelog.


The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

Posted in Godot, News.
Share
PreviousInventory System 2 Alpha 5 available
NextInventory System 2 Alpha 3 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • April 21, 2024

    Inventory System v1.13 available

    It’s been a while, but it was worth the wait. The latest version of the Inventory System is now available, with a long list of features, improvements, fixes, and documentation. This time the focus is on multiplayer. Let’s cover the features first: Bug fixes:

  • Godot and Netlify
    January 22, 2023

    Quickly deploying Godot games on the web with Netlify

    When I think of video games, I generally still think of an application that is downloaded and runs on the client. Technically, that’s still the case with web-based exports from Godot Engine, since the web browser has to download the files before being able to run them. I thought maybe I could just run the …

  • July 30, 2024

    Inventory System v1.15 available

    This inventory system release refines a lot of architecture guide sections based on customer feedback and adds over 100 additional pages to the PDF guide. Features: Bug fixes:

  • August 1, 2022

    Godot Engine on the Steam Deck – Developing games on the go?

    Once I found out about the Steam Deck’s Desktop Mode, it got even more interesting. Steam Deck’s Gaming Mode vs Desktop Mode You see, the Steam Deck defaults to an analog of Big Picture mode on PC. It runs full screen in “Steam Deck gaming console” mode. But underneath all that is a Linux system …

    © 2026 GoGoGodot.io. All rights reserved.