Go, Go, Godot!
  • 0

Inventory System 2 Alpha 4 available

March 20, 2025

This release finally uses Godot Engine 4.4. It adds the GGCraftingSystem singleton and updates the GGInteractable2DStrategyCrafting class to use it. The crafting editor nodes now have prefixes, which makes it much easier to search for specific recipe or item nodes in larger crafting libraries.

Some syntactic sugar was added as well. You can now easily iterate over an GGInventory object to iterate over its contents:

var inventory: GGInventory = $GGInventory

for item: GGItemData in inventory:
    if not item: # skip nulls
      continue
    print(item)

The inventory addon now also includes an export plugin, which automatically excludes the editor addons from being included in exported games. This helps reduce the size of the .pck file.

To make interactions easier, the addon now includes a GGInteractable2DStrategyExpression class. This makes it easy to add one-off interaction integrations without having to create a new class.

For additional details, please see the alpha 4 changelog.


The Inventory System Deep Dive and Architecture Guide helps game developers implement advanced multiplayer inventories using Godot Engine. The PDF Guide contains over 500 pages of code walkthroughs, diagrams, and explains concepts related to inventories, items, and more.

Get It Now
Learn More

Posted in Godot, News.
Share
PreviousInventory System 2 Alpha 5 available
NextInventory System 2 Alpha 3 available

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Related Posts

  • December 2, 2024

    Inventory System v1.18.1 available (and v2 progress update)

    I’m wrapping up development on version 1 of the Inventory System, which is currently at v1.18.1. All core functionality is in place, and it provides many quality-of-life features. The guide covers and walks through most of the code base, and the demo projects show off a lot of use cases. This first version has been …

  • February 18, 2024

    Inventory System v1.9 available

    Another quick inventory system update. The Resizable Container Demo now includes preliminary support for controllers. Features: Additional bug fixes:

  • July 30, 2024

    Inventory System v1.15 available

    This inventory system release refines a lot of architecture guide sections based on customer feedback and adds over 100 additional pages to the PDF guide. Features: Bug fixes:

  • Godot Game Engine Logo
    June 1, 2023

    Godot Engine 4.1.dev4 is available

    Development snapshot #4 of Godot Engine 4.1 is here. Among many other changes, it fixes a lighting issue related to using Light-only mode in CanvasItemMaterial (#44559). Unfortunately, it also introduced a UX issue with gradient color pickers (#77745), which makes it quite difficult to work with gradients at all. If you use gradients, I recommend …

    © 2026 GoGoGodot.io. All rights reserved.