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Godot Engine 4.1.dev4 is available

June 1, 2023

Development snapshot #4 of Godot Engine 4.1 is here.

Among many other changes, it fixes a lighting issue related to using Light-only mode in CanvasItemMaterial (#44559). Unfortunately, it also introduced a UX issue with gradient color pickers (#77745), which makes it quite difficult to work with gradients at all. If you use gradients, I recommend sticking to dev3 for now.

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Posted in Godot, News.
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